Connected Principals Posts

Here is a video I shared on Twitter last week: A couple of thoughts: 1. Traditional practice does not equal bad practice. We can’t use the terms interchangeably. 2. Innovation is ONLY innovation if it leads to something better. “New” is not enough.#InnovatorsMindset pic.twitter.com/2VcFbuFcVp — George Couros (@gcouros) February 13, 2019 I have been thinking … [Read more…]

Read More The Past Preparing Our Students for the Future

It’s that time of year again for hiring and job searches! Whether you are conducting an interview or being interviewed, I have found some common expectations anyone should have when walking into an education interview. If you are looking for sample questions specific to principal interviews, let me encourage you to check out the post, […]

Read More PMP:Encore027 Ten Tips for Interviewing for an Education Opening

This post is sponsored in partnership with Metaverse.
I’ve been experimenting recently with the Metaverse app, and I think it’s a fantastic learning tool for teachers and students. Metaverse allows users to create augmented reality experiences without having to write any of their own code. The possibilities are literally endless for the types of creative projects you can develop.


So how does it work? The Metaverse Studio provides a drag and drop interface to build your experience. You simply select different components to add to your “storyboard” and then you link them together.

There are all sorts of components to work with. You can even embed your own videos or select videos from YouTube. 





After you create an experience in the studio, it can be shared in a variety of ways. You can use a link or QR code, send them through email, or even embed them in your website or Learning Management System.

To interact with the experience, the user will need the Metaverse App (Android/iOS). Once you’ve downloaded the app, you can tap the link or scan the code to get started. It’s really fun and easy.

Teachers and students are creating all sorts of amazing things with Metaverse. You could make a breakout game, create a trivia/review game, develop a scavenger hunt, interactive story, and much more.



One school even used Metaverse to create a tour of their school for incoming freshmen. And students were the ones who developed the experience for their peers.

Just recently, Metaverse added a new feature to allow teachers to see all of the projects their students are working on, in one place. It’s called Collections. 





While collections is a paid feature (Metaverse is otherwise FREE), this addition makes Metaverse even more powerful as a student creation station. 




So here’s what I love about Metaverse…

1. It develops creative thinking.

Students need more opportunities to use creativity in the classroom. Metaverse provides a platform with endless options for creativity. Students can demonstrate their learning in new and interesting ways. They can make their own game, scavenger hunt, or story to show what they’re learning.

2. It develops reasoning skills.

Metaverse has a “storyboard” format that requires lots of if/then logical thinking. To create an experience, students will be using basic thinking skills used in coding, only without the coding. Everything is drag and drop. My cognitive reasoning skills were getting a good workout as I experimented with the tool.

3. It motivates learners.

Metaverse is a fun way to learn. I showed it to my own kids and they were immediately interested in how it worked and all of the different components that could be linked together. It definitely has a coolness factor that many other education apps lack. Students could work on their project individually or in teams.

4. It helps learners apply what they know.

It’s been often said, “No one cares what you know, they only care what you can do with what you know.” Metaverse is a great way to have students do something with what they know. There will no doubt be deeper learning when students create something that demonstrates their learning.

5. It’s a great alternative to traditional paper/pencil assessment.

Metaverse projects are a great way to assess learning. The teacher could develop a rubric for the essential learning outcomes and how those will be assessed in the Metaverse experience. As students work on the projects, the teacher could provide ongoing feedback. And students could provide feedback to each other too.

Overall, Metaverse is a great way to shift instruction from learning as a delivery system to learning that is a discovery system. The opportunities for engagement and creativity using this tool are unlimited.



Question: Have you tried Metaverse yet with your students? If not, you should give it a try. Right now you can try out Collections for free for one month using the following code: ARforEDU. Let me know what you think. Leave a comment below or respond on Facebook or Twitter.

Read More 5 Reasons Metaverse is the Perfect Way to Bring AR to Your Classroom

George’s recent post on empowering students was quite similar to a discussion we had at our Administrative Council Meeting last week surrounding Ted Dintersmith’s book What School Could Be.  Chapter five…

Read More More On Not Stepping In

I had a fantastic opportunity to do a student podcast recently, and although the students were there to ask me questions, I took a lot of time to ask them about their own experiences in school. Honestly, I would rather hear from them and their perspectives than I would talk so I tried to get … [Read more…]

Read More The Importance of Not Stepping In

I received this question and image from David Voves today regarding a passage from “The Innovator’s Mindset“: “Reading today and with personalized pd, I always question what I have in orange. Wondering if you could give me insight?” “Personalized Learning” for educators is something that is gaining more traction in education, and rightfully so.  If … [Read more…]

Read More Connecting Personalized Professional Learning to a Bigger Purpose